Eddie Inzauto, Jason Fanelli, and Tyler Cameron laugh through a discussion about morality in videogames, but still manage to think critically about the topic at hand. In an interesting discussion, they approach the material from a variety of angles and come out with some good insight and a better understanding of what makes such systems better or worse.
00:00 - Welcome. Introductions. Weather. 01:48 - What we've been playing. Assassin's Creed II, Uncharted 2, Left 4 Dead 2, inFAMOUS, Prototype, and a quick breakdown of Modern Warfare 2's multiplayer. 07:56 - Morality systems in games. 09:11 - What makes a videogame morality system a good one? 13:40 - Fitting polar "good" and "bad" roles. Shades of gray. Missing out on aspects of gameplay. 17:00 - Embracing neutrality. Why have a morality system at all? 19:39 - From a narrative perspective rather than a gameplay perspective. 21:07 - Morrigan's facade, and how women want to sleep with men who are mean to them. The morality of infideli